forked from bartvdbraak/blender
71 lines
2.2 KiB
C
71 lines
2.2 KiB
C
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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#ifndef __UTIL_PATH_H__
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#define __UTIL_PATH_H__
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/* Utility functions to get paths to files distributed with the program. For
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* the standalone apps, paths are relative to the executable, for dynamically
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* linked libraries, the path to the library may be set with path_init, which
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* then makes all paths relative to that. */
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#include <stdio.h>
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#include "util_set.h"
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#include "util_string.h"
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#include "util_types.h"
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#include "util_vector.h"
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CCL_NAMESPACE_BEGIN
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/* program paths */
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void path_init(const string& path = "", const string& user_path = "");
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string path_get(const string& sub = "");
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string path_user_get(const string& sub = "");
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/* path string manipulation */
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string path_filename(const string& path);
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string path_dirname(const string& path);
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string path_join(const string& dir, const string& file);
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string path_escape(const string& path);
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/* file info */
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bool path_exists(const string& path);
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string path_files_md5_hash(const string& dir);
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uint64_t path_modified_time(const string& path);
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/* directory utility */
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void path_create_directories(const string& path);
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/* file read/write utilities */
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FILE *path_fopen(const string& path, const string& mode);
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bool path_write_binary(const string& path, const vector<uint8_t>& binary);
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bool path_write_text(const string& path, string& text);
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bool path_read_binary(const string& path, vector<uint8_t>& binary);
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bool path_read_text(const string& path, string& text);
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/* source code utility */
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string path_source_replace_includes(const string& source, const string& path);
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/* cache utility */
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void path_cache_clear_except(const string& name, const set<string>& except);
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CCL_NAMESPACE_END
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#endif
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