blender/source
Ton Roosendaal 8c91939824 Last commit to get things on level I ended with during code holidays
(which was not even a working blender yet!)

Todo for dec 26th: finish the task:
- remove entire src/ and python/ dirs, and get blender to compile and
link again, using a new stubs.c temporary

(note; bad level calls stubs.c was also removed, this was a MESS!)

Then there's the task
- solve the bad level calls (can use help with that!)

So then I can do:
- move the screen code and subwindow code from old src/ to new editors
module and windowmanager

More will follow on mailing list, and wiki.
Merry xmas!
2007-12-24 18:58:12 +00:00
..
blender Part 4 of the event refactor branch: all changes in existing files, 2007-12-24 18:53:37 +00:00
creator Last commit to get things on level I ended with during code holidays 2007-12-24 18:58:12 +00:00
darwin Filling in branch from trunk 2007-11-06 22:29:20 +00:00
gameengine This is a modified version of this patch: 2007-12-05 16:58:52 +00:00
icons Filling in branch from trunk 2007-11-06 22:29:20 +00:00
kernel Filling in branch from trunk 2007-11-06 22:29:20 +00:00
CMakeLists.txt Filling in branch from trunk 2007-11-06 22:29:20 +00:00
Makefile This is a modified version of this patch: 2007-12-05 16:58:52 +00:00
nan_compile.mk -m64 somehow made opengl headers have conflicting values when compiling. 2007-12-21 09:30:37 +00:00
nan_definitions.mk chenge the default location of mesa/gl header, added to lib path 2007-12-14 13:56:06 +00:00
nan_link.mk match solaris 10 x86-64 library name change 2007-12-14 17:47:58 +00:00
nan_subdirs.mk Filling in branch from trunk 2007-11-06 22:29:20 +00:00
nan_warn.mk Filling in branch from trunk 2007-11-06 22:29:20 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00