blender/release
Campbell Barton db562488d6 report [#30814] Absolute Shape Keys not working in 2.6
This report points out thet absolute shape keys are unusable.

The problem is there was no way to adjust the play time of a shape key (all absolte shape keys would start at frame zero with no way to change the speed).

Added an 'eval_time' property to the key block that works like the curve path evaluation time, so the time in the keyblock can be controlled.
2012-04-05 05:05:18 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
datafiles Update to i18n font: a few small cyrillic letters were missing... 2012-04-04 15:39:48 +00:00
freedesktop synched with trunk at revision 36569 2011-05-16 20:30:59 +00:00
plugins svn merge ^/trunk/blender -r42973:42991 2011-12-30 09:23:06 +00:00
scripts report [#30814] Absolute Shape Keys not working in 2.6 2012-04-05 05:05:18 +00:00
text Text fix: 2012-02-21 18:15:28 +00:00
windows remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00