forked from bartvdbraak/blender
8d0b3e9902
Limitations: * Smoke/Fire rendering is *not* supported on GPU yet, that is also documented here: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Materials/Volume * Decoupled Ray Marching is also not supported yet, so no Equi-Angular and MIS sampling yet. Note for Builders and Developers: * Make sure to use the CUDA Toolkit 6.5 from now on. 6.0 might still work, but can cause slower renders. |
||
---|---|---|
.. | ||
atomic | ||
audaspace | ||
container | ||
cycles | ||
dualcon | ||
elbeem | ||
ffmpeg | ||
ghost | ||
guardedalloc | ||
iksolver | ||
itasc | ||
locale | ||
memutil | ||
mikktspace | ||
moto | ||
opencolorio | ||
opennl | ||
raskter | ||
rigidbody | ||
smoke | ||
string | ||
utfconv | ||
CMakeLists.txt | ||
SConscript |