blender/source
Brecht Van Lommel 1212237ae4 Fix normal compositing/shader node not showing normal widget.
It would actually show after save and reload, the subtype and min/max were
not properly initialized for node output sockets.
2012-11-28 13:20:45 +00:00
..
blender Fix normal compositing/shader node not showing normal widget. 2012-11-28 13:20:45 +00:00
blenderplayer move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
creator OSX/scons: introducing and testing an unexported_symbols_list to prevent clashes, todo: cmake 2012-11-27 11:38:59 +00:00
gameengine GPU: remove GPU Mipmap Generation option and just always enable it, it's an old 2012-11-27 22:51:28 +00:00
icons
tests add missing bgl and gpu api docstrings (found using docstring completeness checker) 2012-11-22 05:15:52 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00