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2012-06-04 22:29:17 +00:00
build_files Cycles / CUDA: 2012-05-29 12:28:34 +00:00
doc patch [#31594] [Documentation]: fix for example in bge.render.rst 2012-05-25 12:37:14 +00:00
extern BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
intern Fix [#31544]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case. 2012-06-04 22:29:17 +00:00
release abbreviate mask-editing to mask-edit 2012-06-04 17:30:54 +00:00
source style cleanup 2012-06-04 20:11:09 +00:00
CMakeLists.txt Cycles / OSL: 2012-06-04 16:30:15 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile cmake edits 2012-05-27 10:03:13 +00:00
SConstruct Scons: 2012-05-29 12:13:45 +00:00