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sandey
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blender
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8eabdad3aa
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Mitchell Stokes
8eabdad3aa
BGE: Fix to make KX_CharacterWrapper.jumpCount work a bit smoother. Previously jumpCount was only getting reset to 0 if the character was on the ground while jump() was being called. This works alright internally for double jumping, but it made things awkward if a user wanted to check jumpCount before calling jump() (i.e., before jumpCount was updated).
2013-02-09 06:32:17 +00:00
..
blender
fixed: [
#34080
] import of COLLADA breaks on '#' in filepath
2013-02-09 00:23:59 +00:00
blenderplayer
RNA ui API: fix long-standing annoying glitches when using 'text' property of UI functions:
2013-02-08 14:29:38 +00:00
creator
when using blender as a python module, force factory-startup
2013-02-07 02:50:35 +00:00
gameengine
BGE: Fix to make KX_CharacterWrapper.jumpCount work a bit smoother. Previously jumpCount was only getting reset to 0 if the character was on the ground while jump() was being called. This works alright internally for double jumping, but it made things awkward if a user wanted to check jumpCount before calling jump() (i.e., before jumpCount was updated).
2013-02-09 06:32:17 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
fix for regression in bpy-api, python context passed to operators couldn't override collections.
2013-02-07 04:04:12 +00:00
CMakeLists.txt
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00