forked from bartvdbraak/blender
7165db53f2
Refactored some code to be easier to read. Semantically the code is identical. - Some conditions were negated to be able to return/continue early, rather than having the majority of the code inside an if-body. - Conditions were simplified (!(a == b)) turned into (a != b); repeated conditions calculated only once. - Unnecessary variables and one unnecessary condition were eliminated. Reviewers: campbellbarton, lordloki Reviewed By: lordloki Projects: #game_physics Differential Revision: https://developer.blender.org/D954 |
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CcdGraphicController.cpp | ||
CcdGraphicController.h | ||
CcdPhysicsController.cpp | ||
CcdPhysicsController.h | ||
CcdPhysicsEnvironment.cpp | ||
CcdPhysicsEnvironment.h | ||
CMakeLists.txt | ||
SConscript |