blender/intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj
2008-11-10 15:36:58 +00:00

447 lines
12 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="SoundSystem"
ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
TargetFrameworkVersion="131072"
>
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Name="Win32"
/>
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ATLMinimizesCRunTimeLibraryUsage="false"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library (debug target) to lib tree."
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Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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Name="VCPostBuildEventTool"
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Name="3DPlugin Release|Win32"
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ConfigurationType="4"
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCPostBuildEventTool"
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/>
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Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
/>
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
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RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\SoundSystem.pch"
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Name="VCManagedResourceCompilerTool"
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Culture="1033"
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Name="VCFxCopTool"
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Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
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<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\SND_AudioDevice.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_C-api.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_CDObject.cpp"
>
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RelativePath="..\..\intern\SND_DeviceManager.cpp"
>
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RelativePath="..\..\intern\SND_IdObject.cpp"
>
</File>
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RelativePath="..\..\intern\SND_Scene.cpp"
>
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RelativePath="..\..\intern\SND_SoundListener.cpp"
>
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RelativePath="..\..\intern\SND_SoundObject.cpp"
>
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>
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>
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>
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<Globals>
</Globals>
</VisualStudioProject>