blender/extern/qhull/SConscript
Nathan Letwory bcd5d1c9ed * integrate bFTGL with Scons
* add some ENV = os.environ's here and there (help those who have msvc toolkit installed)

Note for OSX users: check from your config.opts the correct info for the precompiled ftgl lib is used.
2005-05-06 13:37:18 +00:00

40 lines
1.2 KiB
Python

#!/usr/bin/python
import sys
import os
qhull_env = Environment(ENV = os.environ)
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('defines')
Import ('user_options_dict')
if sys.platform=='linux2' or sys.platform=='linux-i386':
qhull_env.Append (CCFLAGS = ['-O2', '-ansi'])
elif sys.platform=='win32':
qhull_env.Append (CCFLAGS = ['/O2'])
elif sys.platform=='sunos':
qhull_env.Append (CCFLAGS = ['Xc', '-v', '-fast'])
elif sys.platform=='darwin':
qhull_env.Append (CCFLAGS = ['-O2', '-pipe', '-fPIC', '-funsigned-char', '-ffast-math', '-mpowerpc' , '-mtune=G4'])
else:
qhull_env.Append (CCFLAGS = cflags)
qhull_env.Append (CPPDEFINES = defines)
source_files = ['src/geom.c',
'src/geom2.c',
'src/global.c',
'src/io.c',
'src/mem.c',
'src/merge.c',
'src/poly.c',
'src/poly2.c',
'src/qhull.c',
'src/qset.c',
'src/stat.c',
'src/user.c']
qhull_env.Append (CPPPATH = ['include',
'src'])
qhull_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/extern_qhull', source=source_files)