..
properties_data_armature.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_data_bone.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_data_camera.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_data_curve.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_data_empty.py
* More small modifier improvements by nudelZ.
2009-11-20 20:40:29 +00:00
properties_data_lamp.py
* More small modifier improvements by nudelZ.
2009-11-20 20:40:29 +00:00
properties_data_lattice.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_data_mesh.py
* More small modifier improvements by nudelZ.
2009-11-20 20:40:29 +00:00
properties_data_metaball.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_data_modifier.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_game.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_material.py
SSS presets, Thomas and I added these at the same time, however I meant to make this a more general system.
2009-11-22 00:22:29 +00:00
properties_object_constraint.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_object.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_particle.py
2.5 Single Column Layout:
2009-11-18 21:57:13 +00:00
properties_physics_cloth.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_physics_common.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_physics_field.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_physics_fluid.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_physics_smoke.py
pep8 compliance, also removed use of exec() for netrender module importing
2009-11-19 23:59:37 +00:00
properties_physics_softbody.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_render.py
* Some cleanup for recent preset commit.
2009-11-21 22:54:02 +00:00
properties_scene.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_texture.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_world.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
space_buttons.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_console.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
space_filebrowser.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_image.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
space_info.py
default name of keymap to 'keymap.py' + pedantic pep8 edits
2009-11-18 01:30:28 +00:00
space_logic.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_node.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
space_outliner.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_sequencer.py
Fixed minor sound UI errors.
2009-11-22 00:11:53 +00:00
space_text.py
render presets, select from a directory, button to add own presets
2009-11-21 21:39:20 +00:00
space_time.py
used py error checking tools to fix some bugs & make pep8 corrections
2009-11-14 13:35:44 +00:00
space_userpref.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
space_view3d_toolbar.py
- added back Shift+Tab to toggle snap
2009-11-21 13:01:28 +00:00
space_view3d.py
* Re-implemented/refactored 3D View hooks menu.
2009-11-22 06:20:56 +00:00