forked from bartvdbraak/blender
903722299d
- CValue warning ShowDeprecationWarning("val = ob.attr", "val = ob['attr']"); had false positives because of python using getattr() internally. Only show the wanring now when a CValue is found. - Py functions that accepted a vector and a GameObject were slowed down by PySequence_Check() first called on the GameObject, though this would fail it would try and get attributes from the game object - ending up in ~8 attribute lookups each time. Avoiding PySequence_Check() makes ob.getDistanceTo(otherOb) over twice as fast. - Joystick hat events could crash the BGE for joysticks with more then 4 hats. - PLY Import failed on PLY files from Carve, added some extra types. |
||
---|---|---|
.. | ||
Makefile | ||
SCA_Joystick.cpp | ||
SCA_Joystick.h | ||
SCA_JoystickDefines.h | ||
SCA_JoystickEvents.cpp | ||
SCA_JoystickPrivate.h |