blender/source/gameengine
Campbell Barton 9078ce5da2 Scons epydos changed options
- no source code since this is only useful if the epydocs contain code, ours are only docstrings.
- set inheritance to included so you dont have to search up the classes to find available functions.
- SConstruct, isolate the exception for importing epydoc.
- Added a print to the SConscript files otherwise it looks like nothings happening.
2009-04-19 22:02:48 +00:00
..
BlenderRoutines BGE Bugfix 2009-04-09 22:15:26 +00:00
Converter BGE Python API 2009-04-19 21:01:12 +00:00
Expressions BGE Python API 2009-04-19 21:01:12 +00:00
GameLogic BGE Python API 2009-04-19 21:01:12 +00:00
GamePlayer Compile fixed for Win64. 2009-04-19 19:31:32 +00:00
Ketsji BGE Python API 2009-04-19 21:01:12 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics BGE Python API 2009-04-19 17:29:07 +00:00
PyDoc Scons epydos changed options 2009-04-19 22:02:48 +00:00
Rasterizer BGE: restore a feature that was lost in 2.48: sharing of display lists between duplicated objects. 2009-04-18 09:14:51 +00:00
SceneGraph BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
VideoTexture BGE Python API 2009-04-19 21:01:12 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00