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90b64737f1
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Sukhitha Prabhath Jayathilake
90b64737f1
Material Diffuse Color animation COLLADA import.
2011-07-27 19:08:18 +00:00
build_files
patch [
#28030
] SCONS Build: Build Date reflects "1" instead of actual date of build
2011-07-20 06:22:16 +00:00
doc
Merge with trunk up to r38584.
2011-07-21 21:11:58 +00:00
extern
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
intern
3D Audio GSoC:
2011-07-26 13:56:31 +00:00
release
BGE Animations: Adding a new choice for vertex deformation for armatures, which can be found in the Armature's Skeleton panel by the Deform options. Before only Blender's armature_deform_verts() was used. Now users can choose a vertex deformation function that is optimized for the BGE. At the moment it is mostly a copy of armature_deform_verts() with various chunks of code removed, and the BLI_math code was replaced with Eigen2. In my test scene, the new function offered about a 40% improvement over armature_deform_verts() (17~19ms rasterizer to 11~12ms). The only current limitation that I'm aware of if that B-Bone segments are not supported in the BGE version, and I will probably leave it out. I would like to also limit the BGE version to 4 weights to make things easier for a GPU version, but this may just make things slower (sorting weights to find the top 4).
2011-07-26 06:10:05 +00:00
source
Material Diffuse Color animation COLLADA import.
2011-07-27 19:08:18 +00:00
CMakeLists.txt
cmake - option to disable the frame server
2011-07-21 23:06:51 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
patch [
#28031
] Minor typo in Blenlib
2011-07-20 06:05:47 +00:00
SConstruct
print an error message if Python.h can't be found for cmake and scons since its such a common problem.
2011-07-16 06:55:45 +00:00