blender/extern
Erwin Coumans 9119b6e8a5 Fixed several bugs: python refcounting related and Bullet related (basic add/remove object support, bounding volume hierarchy). Added a few files, updated the Bullet scons. Vc6/7 Bullet projectfiles need to add a couple of files: 'Bullet/CollisionShapes/BvhTriangleMeshShape.cpp',
'Bullet/CollisionShapes/ConvexTriangleCallback.cpp',
'Bullet/CollisionShapes/EmptyShape.cpp',
'Bullet/CollisionShapes/OptimizedBvh.cpp',
'Bullet/CollisionShapes/TriangleCallback.cpp',
'Bullet/CollisionShapes/TriangleIndexVertexArray.cpp',
'Bullet/NarrowPhaseCollision/ManifoldContactAddResult.cpp'.
Sorry, no armatures fix yet.
2005-12-31 07:20:08 +00:00
..
bFTGL - include path and file changes for FreeBSD 2005-12-27 20:37:15 +00:00
bullet Fixed several bugs: python refcounting related and Bullet related (basic add/remove object support, bounding volume hierarchy). Added a few files, updated the Bullet scons. Vc6/7 Bullet projectfiles need to add a couple of files: 'Bullet/CollisionShapes/BvhTriangleMeshShape.cpp', 2005-12-31 07:20:08 +00:00
make/msvc_7_0 _.NET projectfiles update_ 2005-08-02 13:44:49 +00:00
ode Work done to build blender on Linux [sparc64]. 2004-01-01 23:19:08 +00:00
qhull _.NET projectfiles update_ 2005-08-02 13:44:49 +00:00
solid _.NET projectfiles update_ 2005-08-02 13:44:49 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00