forked from bartvdbraak/blender
91785f1e36
* Close some material/texture panels by default. * Update material buttons to use more diffuse/specular variables. * Don't show texture mapping/influence when the texture is pinned. * Small visual tweak for sequencer header menus. |
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.. | ||
buttons_data_armature.py | ||
buttons_data_bone.py | ||
buttons_data_camera.py | ||
buttons_data_curve.py | ||
buttons_data_empty.py | ||
buttons_data_lamp.py | ||
buttons_data_lattice.py | ||
buttons_data_mesh.py | ||
buttons_data_modifier.py | ||
buttons_data_text.py | ||
buttons_material.py | ||
buttons_object_constraint.py | ||
buttons_objects.py | ||
buttons_particle.py | ||
buttons_physic_cloth.py | ||
buttons_scene.py | ||
buttons_texture.py | ||
buttons_world.py | ||
space_image.py | ||
space_outliner.py | ||
space_sequencer.py | ||
space_text.py |