blender/source
Campbell Barton 921a7556fb bmesh - changes to mempool allocations
* double default edge allocation size (double the number of verts/faces).
* CustomData_bmesh_init_pool was using allocsize & chunksize as the same variable. Now use type specific chunk size.
* bmesh copy and editmode conversion now allocate the BMesh mempool size needed for the entire vert/edge/loop/face arrays since its known already.
2012-03-01 22:17:04 +00:00
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blender bmesh - changes to mempool allocations 2012-03-01 22:17:04 +00:00
blenderplayer Code Cleanup: 2012-02-27 13:47:53 +00:00
creator initial bmesh python api. 2012-02-22 09:19:53 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine Spelling Cleanup 2012-03-01 12:20:18 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat. 2012-02-11 14:27:36 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00