forked from bartvdbraak/blender
e8a1daaf9b
This commit implements drag-n-drop support from external applications into Blender. Used xdnd implementation from Paul Sheer.
222 lines
8.5 KiB
C
222 lines
8.5 KiB
C
/* xdnd.c, xdnd.h - C program library for handling the Xdnd protocol
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Copyright (C) 1996-2000 Paul Sheer
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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*/
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#ifndef _X_DND_H
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#define _X_DND_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* you can set this to either 2 (which support 0 and 1 as well) or 3 */
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/* #define XDND_VERSION 2 */
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#define XDND_VERSION 3
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/* XdndEnter */
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#define XDND_THREE 3
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#define XDND_ENTER_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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#define XDND_ENTER_THREE_TYPES(e) (((e)->xclient.data.l[1] & 0x1UL) == 0)
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#define XDND_ENTER_THREE_TYPES_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x1UL) | (((b) == 0) ? 0 : 0x1UL)
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#define XDND_ENTER_VERSION(e) ((e)->xclient.data.l[1] >> 24)
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#define XDND_ENTER_VERSION_SET(e,v) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~(0xFF << 24)) | ((v) << 24)
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#define XDND_ENTER_TYPE(e,i) ((e)->xclient.data.l[2 + i]) /* i => (0, 1, 2) */
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/* XdndPosition */
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#define XDND_POSITION_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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#define XDND_POSITION_ROOT_X(e) ((e)->xclient.data.l[2] >> 16)
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#define XDND_POSITION_ROOT_Y(e) ((e)->xclient.data.l[2] & 0xFFFFUL)
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#define XDND_POSITION_ROOT_SET(e,x,y) (e)->xclient.data.l[2] = ((x) << 16) | ((y) & 0xFFFFUL)
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#define XDND_POSITION_TIME(e) ((e)->xclient.data.l[3])
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#define XDND_POSITION_ACTION(e) ((e)->xclient.data.l[4])
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/* XdndStatus */
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#define XDND_STATUS_TARGET_WIN(e) ((e)->xclient.data.l[0])
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#define XDND_STATUS_WILL_ACCEPT(e) ((e)->xclient.data.l[1] & 0x1L)
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#define XDND_STATUS_WILL_ACCEPT_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x1UL) | (((b) == 0) ? 0 : 0x1UL)
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#define XDND_STATUS_WANT_POSITION(e) ((e)->xclient.data.l[1] & 0x2UL)
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#define XDND_STATUS_WANT_POSITION_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x2UL) | (((b) == 0) ? 0 : 0x2UL)
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#define XDND_STATUS_RECT_X(e) ((e)->xclient.data.l[2] >> 16)
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#define XDND_STATUS_RECT_Y(e) ((e)->xclient.data.l[2] & 0xFFFFL)
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#define XDND_STATUS_RECT_WIDTH(e) ((e)->xclient.data.l[3] >> 16)
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#define XDND_STATUS_RECT_HEIGHT(e) ((e)->xclient.data.l[3] & 0xFFFFL)
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#define XDND_STATUS_RECT_SET(e,x,y,w,h) {(e)->xclient.data.l[2] = ((x) << 16) | ((y) & 0xFFFFUL); (e)->xclient.data.l[3] = ((w) << 16) | ((h) & 0xFFFFUL); }
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#define XDND_STATUS_ACTION(e) ((e)->xclient.data.l[4])
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/* XdndLeave */
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#define XDND_LEAVE_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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/* XdndDrop */
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#define XDND_DROP_SOURCE_WIN(e) ((e)->xclient.data.l[0])
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#define XDND_DROP_TIME(e) ((e)->xclient.data.l[2])
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/* XdndFinished */
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#define XDND_FINISHED_TARGET_WIN(e) ((e)->xclient.data.l[0])
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struct _DndCursor {
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int width, height;
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int x, y;
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unsigned char *image_data, *mask_data;
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char *_action;
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Pixmap image_pixmap, mask_pixmap;
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Cursor cursor;
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Atom action;
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};
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typedef struct _DndCursor DndCursor;
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typedef struct _DndClass DndClass;
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struct _DndClass {
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/* insert chars sequentionally into the target widget, type will be the same as `desired_type'
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returned from widget_apply_position. This may be called several times in succession
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with sequention blocks of data. Must return non-zero on failure */
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int (*widget_insert_drop) (DndClass * dnd, unsigned char *data, int length, int remaining, Window into, Window from, Atom type);
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/* In response to DELETE requests : FIXME - not yet used */
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int (*widget_delete_selection) (DndClass * dnd, Window window, Window from);
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/* returns 1 if widget exists, zero otherwise. If this method is not
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set then the code assumes that no widgets have support for recieving drops.
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In this case none of the widget methods need be set. */
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int (*widget_exists) (DndClass * dnd, Window window);
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/* must update the widgets border to its default appearance */
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void (*widget_apply_leave) (DndClass * dnd, Window widgets_window);
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/* must update the widgets border to give the appearance of being able to recieve a drop,
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plus return all data to pointers. As per the protocol, if the widget cannot
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perform the action specified by `action' then it should return either XdndActionPrivate
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or XdndActionCopy into supported_action (leaving 0 supported_action unchanged is equivalent
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to XdndActionCopy). Returns 1 if ready to ok drop */
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int (*widget_apply_position) (DndClass * dnd, Window widgets_window, Window from,
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Atom action, int x, int y, Time t, Atom * typelist,
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int *want_position, Atom * supported_action, Atom * desired_type,
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XRectangle * rectangle);
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/* returns drag data of the specified type. This will be one of `typelist' given to xdnd_drag */
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void (*widget_get_data) (DndClass * dnd, Window window, unsigned char **data, int *length, Atom type);
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/* this is called from with the main event loop if an expose event is recieved and is optional */
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void (*handle_expose_events) (DndClass * dnd, XEvent * xevent);
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/* creates a chooser dialog if the action is XdndActionAsk. Returns non-zero on cancel */
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int (*action_choose_dialog) (DndClass * dnd, char **descriptions, Atom * actions, Atom * result);
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#if 0 /* implemented internally */
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/* returns a widget that is dnd aware within a parent widget that lies under the point x, y */
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Window (*widget_get_child_widget) (DndClass * dnd, Window parent, int x, int y);
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#endif
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void *pad1[8];
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DndCursor *cursors;
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Display *display;
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Atom XdndAware;
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Atom XdndSelection;
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Atom XdndEnter;
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Atom XdndLeave;
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Atom XdndPosition;
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Atom XdndDrop;
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Atom XdndFinished;
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Atom XdndStatus;
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Atom XdndActionCopy;
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Atom XdndActionMove;
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Atom XdndActionLink;
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Atom XdndActionAsk;
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Atom XdndActionPrivate;
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Atom XdndTypeList;
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Atom XdndActionList;
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Atom XdndActionDescription;
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Atom Xdnd_NON_PROTOCOL_ATOM;
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Atom version;
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Atom pad2[16];
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Window root_window;
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#define XDND_DROP_STAGE_IDLE 0
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#define XDND_DRAG_STAGE_DRAGGING 1
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#define XDND_DRAG_STAGE_ENTERED 2
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#define XDND_DROP_STAGE_CONVERTING 3
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#define XDND_DROP_STAGE_ENTERED 4
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int stage;
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int dragging_version;
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int internal_drag;
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int want_position;
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int ready_to_drop;
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int will_accept;
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XRectangle rectangle;
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Window dropper_window, dragger_window;
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Atom *dragger_typelist;
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Atom desired_type;
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Atom supported_action;
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Time time;
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/* drop position from last XdndPosition */
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int x, y;
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int pad3[16];
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/* move euclidian pixels before considering this to be an actual drag */
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float drag_threshold;
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/* block for only this many seconds on not receiving a XdndFinished from target, default : 10 */
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int time_out;
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#define XDND_OPTION_NO_HYSTERESIS (1<<0)
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int options;
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/* user hooks */
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void *user_hook1;
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void *user_hook2;
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void *user_hook3;
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Window dropper_toplevel;
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void *pad4[15];
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};
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void xdnd_init (DndClass * dnd, Display * display);
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void xdnd_shut (DndClass * dnd);
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/* for nested widgets where parent and child receive drops of different
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types; then always pass typelist as null */
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void xdnd_set_dnd_aware (DndClass * dnd, Window window, Atom * typelist);
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int xdnd_is_dnd_aware (DndClass * dnd, Window window, int *version, Atom * typelist);
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void xdnd_set_type_list (DndClass * dnd, Window window, Atom * typelist);
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void xdnd_set_actions (DndClass * dnd, Window window, Atom * actions, char **descriptions);
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int xdnd_get_actions (DndClass * dnd, Window window, Atom ** actions, char ***descriptions);
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int xdnd_choose_action_dialog (DndClass * dnd, Atom * actions, char **descriptions, Atom * result);
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Atom xdnd_drag (DndClass * dnd, Window from, Atom action, Atom * typelist);
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/* Returns 1 if event is handled, This must be placed in the widget
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libraries main event loop and be called if the event type is
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ClientMessage or SelectionNotify */
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int xdnd_handle_drop_events (DndClass * dnd, XEvent * xevent);
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Atom xdnd_get_drop (Display * display, XEvent * xevent, Atom * typelist, Atom * actionlist,
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unsigned char **data, int *length, Atom * type, int *x, int *y);
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#ifdef __cplusplus
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}
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#endif
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#endif /* !_X_DND_H */
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