blender/intern/elbeem/SConscript
Nils Thuerey 328eeaf10b - added option to switch off compiling elbeem to scons files (set USE_FLUIDSIM=true)
in this case only the new blenderdummy.cpp and utilities.cpp have to be compiled
- restructured gui:
   * domain options split up into 2 sections
	 * added compressibility and refinement settings
	 * added inflow/outflow object types
- increased progress bar by 1
2005-10-10 06:59:47 +00:00

53 lines
1.5 KiB
Python

#!/usr/bin/python
Import ('library_env')
Import('user_options_dict');
Import('use_fluidsim');
elbeem_env = library_env.Copy();
elbeem_env.Append(CPPDEFINES= 'NOGUI');
elbeem_env.Append(CPPDEFINES= [('ELBEEM_BLENDER',1)] );
if use_fluidsim=='false':
# print "El'Beem Fluid Simulation Disabled..." # debug
elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
# dummy interface build
Sources = [
"intern/utilities.cpp",
"intern/blenderdummy.cpp"
]; # sources
else:
# print "Including El'Beem Fluid Simulation..." # debug
elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
elbeem_env.Append (CPPPATH = user_options_dict['Z_INCLUDE'])
elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE'])
# main build----------------------------------------
Sources = [
"intern/cfgparser.cpp",
"intern/cfglexer.cpp",
"intern/attributes.cpp",
"intern/elbeem.cpp",
"intern/factory_fsgr.cpp",
"intern/isosurface.cpp",
"intern/lbminterface.cpp",
"intern/ntl_blenderdumper.cpp",
"intern/ntl_bsptree.cpp",
"intern/ntl_geometrymodel.cpp",
"intern/ntl_geometryobject.cpp",
"intern/ntl_lightobject.cpp",
"intern/ntl_ray.cpp",
"intern/ntl_raytracer.cpp",
"intern/ntl_scene.cpp",
"intern/parametrizer.cpp",
"intern/particletracer.cpp",
"intern/simulation_object.cpp",
"intern/utilities.cpp",
"intern/blendercall.cpp"
]; # sources
elbeem_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_elbeem', source=Sources)