blender/source/gameengine/Physics/Sumo
Campbell Barton 9d5c2af1d1 * removed typedefs that were not used (from anonymous enums and structs)
* Missed some cases of using a 'char *' as an attribute
* replace BGE's Py_Return macro with Pythons Py_RETURN_NONE
* other minor warnings removed
2009-02-21 12:43:24 +00:00
..
Fuzzics * removed typedefs that were not used (from anonymous enums and structs) 2009-02-21 12:43:24 +00:00
include 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
convert.txt Initial revision 2002-10-12 11:37:38 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript * Minimum SCons version is now 1.0.0 2008-10-30 23:55:07 +00:00
SumoPHYCallbackBridge.cpp This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
SumoPHYCallbackBridge.h This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
SumoPhysicsController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SumoPhysicsController.h BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit) 2008-10-01 07:55:02 +00:00
SumoPhysicsEnvironment.cpp Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint. 2008-10-10 05:12:57 +00:00
SumoPhysicsEnvironment.h Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint. 2008-10-10 05:12:57 +00:00