forked from bartvdbraak/blender
93cbc840e0
* Smoke is now only drawn/rendered after the simulation frame range starts. * This does not apply to simulation end frame though, so that any remaining smoke can for example be faded away nicely through material settings. |
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build_files | ||
doc | ||
extern | ||
intern | ||
po | ||
release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
Makefile | ||
SConstruct |