blender/source
Ton Roosendaal 9409eaf92e Another option for more Armature deform control;
The "Use VGroup" or "Use Envelope" options now are in Modifier Panel
for Armature deform.
If Modifiers are in use, they override the Armature settings for it.
(Cannot get rid of the Armature panel options yet, since Blender still
allows parenting to be deforming too, which is displayed as a Virtual
modifier now)

This now allows to - for example - make a Envelope deform on a Lattice,
and have same Armature use vertexgroups on Mesh.

Next; vertexgroup option for Lattice & Curve deform
2005-10-20 16:31:46 +00:00
..
blender Another option for more Armature deform control; 2005-10-20 16:31:46 +00:00
creator The famous potential SDL audio fix (setenv("SDL_AUDIODRIVER", "dma", 1))... 2005-08-03 21:02:25 +00:00
darwin Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/ 2005-04-16 18:25:42 +00:00
gameengine Ack! Recently the get_ipocurve was added in the game engine, for baking 2005-10-10 18:57:55 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile initial commit of the fluid simulator. 2005-09-18 13:27:12 +00:00
nan_compile.mk Support for 'Bullet' in the Makefiles. Enable with: 2005-08-18 06:07:02 +00:00
nan_definitions.mk initial commit of the fluid simulator. 2005-09-18 13:27:12 +00:00
nan_link.mk compatibility fix for Os X tiger with make. 2005-09-18 11:19:53 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00