forked from bartvdbraak/blender
065f294aa1
After switching back from full-screen, the active window is returned to the one active before full-screen mode was entered. Maarten
165 lines
4.4 KiB
C++
165 lines
4.4 KiB
C++
/**
|
|
* $Id$
|
|
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version. The Blender
|
|
* Foundation also sells licenses for use in proprietary software under
|
|
* the Blender License. See http://www.blender.org/BL/ for information
|
|
* about this.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
|
*/
|
|
/**
|
|
* @file GHOST_WindowManager.h
|
|
* Declaration of GHOST_WindowManager class.
|
|
*/
|
|
|
|
#ifndef _GHOST_WINDOW_MANAGER_H_
|
|
#define _GHOST_WINDOW_MANAGER_H_
|
|
|
|
#ifdef WIN32
|
|
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
|
|
#endif // WIN32
|
|
|
|
#include <vector>
|
|
|
|
#include "GHOST_Rect.h"
|
|
#include "GHOST_IWindow.h"
|
|
|
|
|
|
/**
|
|
* Manages system windows (platform independent implementation).
|
|
* @author Maarten Gribnau
|
|
* @date May 11, 2001
|
|
*/
|
|
class GHOST_WindowManager
|
|
{
|
|
public:
|
|
/**
|
|
* Constructor.
|
|
*/
|
|
GHOST_WindowManager();
|
|
|
|
/**
|
|
* Destructor.
|
|
*/
|
|
virtual ~GHOST_WindowManager();
|
|
|
|
/**
|
|
* Add a window to our list.
|
|
* It is only added if it is not already in the list.
|
|
* @param window Pointer to the window to be added.
|
|
* @return Indication of success.
|
|
*/
|
|
virtual GHOST_TSuccess addWindow(GHOST_IWindow* window);
|
|
|
|
/**
|
|
* Remove a window from our list.
|
|
* @param window Pointer to the window to be removed.
|
|
* @return Indication of success.
|
|
*/
|
|
virtual GHOST_TSuccess removeWindow(const GHOST_IWindow* window);
|
|
|
|
/**
|
|
* Returns whether the window is in our list.
|
|
* @param window Pointer to the window to query.
|
|
* @return A boolean indicator.
|
|
*/
|
|
virtual bool getWindowFound(const GHOST_IWindow* window) const;
|
|
|
|
/**
|
|
* Returns whether one of the windows is fullscreen.
|
|
* @return A boolean indicator.
|
|
*/
|
|
virtual bool getFullScreen(void) const;
|
|
|
|
/**
|
|
* Returns pointer to the full-screen window.
|
|
* @return The fll-screen window (0 if not in full-screen).
|
|
*/
|
|
virtual GHOST_IWindow* getFullScreenWindow(void) const;
|
|
|
|
/**
|
|
* Activates fullscreen mode for a window.
|
|
* @param window The window displayed fullscreen.
|
|
* @return Indication of success.
|
|
*/
|
|
virtual GHOST_TSuccess beginFullScreen(GHOST_IWindow* window, const bool stereoVisual);
|
|
|
|
/**
|
|
* Closes fullscreen mode down.
|
|
* @return Indication of success.
|
|
*/
|
|
virtual GHOST_TSuccess endFullScreen(void);
|
|
|
|
/**
|
|
* Sets new window as active window (the window receiving events).
|
|
* There can be only one window active which should be in the current window list.
|
|
* @param window The new active window.
|
|
*/
|
|
virtual GHOST_TSuccess setActiveWindow(GHOST_IWindow* window);
|
|
|
|
/**
|
|
* Returns the active window (the window receiving events).
|
|
* There can be only one window active which should be in the current window list.
|
|
* @return window The active window (or NULL if there is none).
|
|
*/
|
|
virtual GHOST_IWindow* getActiveWindow(void) const;
|
|
|
|
|
|
/**
|
|
* Set this window to be inactive (not receiving events).
|
|
* @param window The window to decativate.
|
|
*/
|
|
virtual void setWindowInactive(const GHOST_IWindow* window);
|
|
|
|
|
|
/**
|
|
* Return a vector of the windows currently managed by this
|
|
* class.
|
|
* @warning It is very dangerous to mess with the contents of
|
|
* this vector. Please do not destroy or add windows use the
|
|
* interface above for this,
|
|
*/
|
|
|
|
std::vector<GHOST_IWindow *> &
|
|
getWindows(
|
|
);
|
|
|
|
|
|
protected:
|
|
/** The list of windows managed */
|
|
std::vector<GHOST_IWindow*> m_windows;
|
|
|
|
/** Window in fullscreen state. There can be only one of this which is not in or window list. */
|
|
GHOST_IWindow* m_fullScreenWindow;
|
|
|
|
/** The active window. */
|
|
GHOST_IWindow* m_activeWindow;
|
|
|
|
/** Window that was active before entering fullscreen state. */
|
|
GHOST_IWindow* m_activeWindowBeforeFullScreen;
|
|
};
|
|
|
|
#endif // _GHOST_WINDOW_MANAGER_H_
|
|
|