forked from bartvdbraak/blender
a8811094ea
RangeTree is a simple C++ tree set for storing non-overlapping scalar ranges. Original source from: https://github.com/nicholasbishop/RangeTree Also update the build systems to include RangeTree. |
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.. | ||
CMakeLists.txt | ||
range_tree_c_api.cc | ||
range_tree_c_api.h | ||
range_tree.hh | ||
README.org | ||
SConscript |
Overview
Basic class for storing non-overlapping scalar ranges. Underlying representation is a C++ STL set for fast lookups.
License
GPL version 2 or later (see COPYING)
Author Note
This implementation is intended for storing free unique IDs in a new undo system for BMesh in Blender, but could be useful elsewhere.