forked from bartvdbraak/blender
c8b4cf9206
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
26 lines
660 B
Python
26 lines
660 B
Python
#!/usr/bin/python
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Import ('env')
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sources = env.Glob('*.cpp') + env.Glob('Joystick/*.cpp')
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incs = '. #/source/kernel/gen_system #/intern/string'
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incs += ' #/source/gameengine/Expressions #/intern/moto/include'
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incs += ' #/source/gameengine/Rasterizer #/source/gameengine/SceneGraph'
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incs += ' ' + env['BF_PYTHON_INC']
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defs = ''
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if env['WITH_BF_SDL']:
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incs += ' ' + env['BF_SDL_INC']
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else:
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defs += ' DISABLE_SDL'
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cxxflags = []
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if env['OURPLATFORM']=='win32-vc':
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cxxflags.append ('/GR')
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cxxflags.append ('/O2')
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env.BlenderLib ( 'bf_logic', sources, Split(incs), Split(defs), libtype=['core','player'], priority=[330, 100], cxx_compileflags=cxxflags )
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