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Lukas Tönne 964252cdda Fix T37741: Duplicating node editor did not copy node tree pointers.
The effect of this is not visible with standard compositor/shader nodes,
because the editor node tree is immediately set from context afterward
using the scene or active material. But with pynodes the context update
is not necessarily defined and the node tree pointer gets lost.
2013-12-09 11:56:46 +01:00
build_files Update install_deps.sh to OIIO 1.39 and OSL 1.4.0. 2013-12-08 18:29:54 +01:00
doc BMesh Py API: add bmesh.geometry.intersect_face_point() 2013-12-06 21:15:56 +11:00
extern Woo Hoo. First git commit. 2013-11-29 15:13:12 -05:00
intern Fix build error when building without OSL support. 2013-12-09 05:28:19 +01:00
release Interface: Rename "Duplicate Objects" to just "Duplicate", was already done for the Mesh/Curve...variants but not for the Object Mode one. 2013-12-09 10:49:16 +01:00
scons@2d6ebcb239 Squashed commit of the following: 2013-11-21 16:51:29 +01:00
source Fix T37741: Duplicating node editor did not copy node tree pointers. 2013-12-09 11:56:46 +01:00
.arcconfig Added the wrong file. Now addin .arcconfig for real. 2013-11-15 20:40:43 +06:00
.gitignore Ignore *.patch and *.diff files which are in the working tree root 2013-11-22 23:28:35 +06:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Cycles: network render code updated for latest changes and improved 2013-12-07 12:26:58 +01:00
COPYING
GNUmakefile Convenience Makefile: spaces in the build path would fail still. 2013-11-17 21:16:39 +11:00
SConstruct Scons: as requested by Ideasman, make MACOSX_COMPILER -> C_COMPILER_ID, 2013-12-08 15:35:21 +01:00