blender/release/scripts/io
Campbell Barton 4c7dc3e5c5 changes python initialization
- bpy is now a python package, this makes it easier to add utility modules and adjust python startup which was previously using verbose Py/C api. Access should not be any slower since both C and Python modules use dictionary access.
- loop over scripts and load via python (currently F8 reload isnt working, will add back shortly)
- the C module is kept but renamed to _bpy and not meant for direct access from anything but the bpy package.
- bpy_types.py is an exception since it runs before the bpy package is initialized.
2009-11-13 09:28:05 +00:00
..
netrender changes python initialization 2009-11-13 09:28:05 +00:00
engine_render_pov.py Correct GPL license header for all python scripts 2009-11-01 15:21:20 +00:00
export_3ds.py bugfix [#19804] .MDD is not working?? // Also filetype issue? 2009-11-04 18:35:32 +00:00
export_fbx.py bugfix [#19804] .MDD is not working?? // Also filetype issue? 2009-11-04 18:35:32 +00:00
export_mdd.py dont use the actual scene when registering the class 2009-11-13 08:44:57 +00:00
export_obj.py bugfix [#19804] .MDD is not working?? // Also filetype issue? 2009-11-04 18:35:32 +00:00
export_ply.py bugfix [#19804] .MDD is not working?? // Also filetype issue? 2009-11-04 18:35:32 +00:00
export_x3d.py bugfix [#19804] .MDD is not working?? // Also filetype issue? 2009-11-04 18:35:32 +00:00
import_anim_bvh.py bpy.ops.import.obj("somepath") is invalid syntax because import is a keyword. 2009-11-04 17:16:58 +00:00
import_scene_3ds.py bpy.ops.import.obj("somepath") is invalid syntax because import is a keyword. 2009-11-04 17:16:58 +00:00
import_scene_obj.py bpy.ops.import.obj("somepath") is invalid syntax because import is a keyword. 2009-11-04 17:16:58 +00:00