forked from bartvdbraak/blender
97138e4dac
This is an alternative to using camera to scale the scene and it's expected to be better solution because scaling camera leads to issues with z-buffer. Found the whole scaling thing a bit confusing, especially for object tracking, but cleaning this up is a bit different topic. |
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bl_operators | ||
bl_ui | ||
keyingsets_builtins.py | ||
nodeitems_builtins.py |