forked from bartvdbraak/blender
98e3694c39
We need to use 'W' widechar variants of win funcs and convert wchar to utf8-encoded bytes in those cases, sigh... Note: theoritical fix only, need org reporter to test it... |
||
---|---|---|
.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |