forked from bartvdbraak/blender
99ee891596
- Maximum faces/halos per pixel was 500, which wasn't correctly applied in all cases, causing errors in AA - Moved maximum up to 1000 now - made halos become clipped away from filling in buffers when behind a solid face. That saves a lot of rendertime! Unified remains weak with halos... |
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.. | ||
avi | ||
blenkernel | ||
blenlib | ||
blenloader | ||
blenpluginapi | ||
ftfont | ||
imbuf | ||
img | ||
include | ||
makesdna | ||
python | ||
quicktime | ||
radiosity | ||
readblenfile | ||
render | ||
renderconverter | ||
src | ||
verify | ||
yafray | ||
Makefile | ||
SConscript |