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Brecht Van Lommel 99f5993088 Cycles code refactor: improve vertex motion attribute storage and export.
This now supports multiple steps and subframe sampling of motion.

There is one difference for object and camera transform motion blur. It still
only supports two steps there, but the transforms are now sampled at subframe
times instead of the previous and next frame and then interpolated/extrapolated.
This will give different render results in some cases but it's more accurate.

Part of the code is from the summer of code project by Gavin Howard, but it has
been significantly rewritten and extended.
2014-03-29 13:03:46 +01:00
build_files Checker percentage calc was wrong, also cleanup 2014-03-29 11:25:44 +11:00
doc Bump version to Blender2.70rc and new splash 2014-03-06 04:40:49 +11:00
extern Unbreak carve build for clang 2014-03-28 14:41:04 +06:00
intern Cycles code refactor: improve vertex motion attribute storage and export. 2014-03-29 13:03:46 +01:00
release Implement asymmetric and free handles type for masks 2014-03-28 17:54:38 +06:00
scons@59512aadd1 Revert changes to submodules 2014-03-10 15:17:22 +06:00
source Code cleanup: avoid setting du/dv twice with ray intersection 2014-03-29 22:38:01 +11:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore .gitignore: Adding CMakeLists.txt.user for QtCreator users. 2014-01-26 17:52:14 -08:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Windows: Upgrade FFmpeg from 0.10 to 2.1.4 2014-03-27 16:52:59 +06:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Found another place where nproc can be used 2014-03-02 10:29:40 +01:00
SConstruct Splash screen: use a retina resolution image for Mac OS X. 2014-02-18 19:38:44 +01:00