blender/intern/cycles
Nathan Letwory 9a7c4ead3f Move BVHType and shadingsystem enums to top-level of Cycles namespace.
Easier access of BVHType and deduplication for ShadingSystem.

Reviewers: dingto, brecht

Differential Revision: https://developer.blender.org/D534
2014-05-19 14:46:57 +03:00
..
app Style cleanup: indentation, braces 2014-05-05 02:19:08 +10:00
blender Move BVHType and shadingsystem enums to top-level of Cycles namespace. 2014-05-19 14:46:57 +03:00
bvh Code cleanup: Add -Werror=float-conversion to Cycles 2014-05-03 07:31:46 +10:00
cmake Cycles / Standalone: 2013-08-30 17:34:27 +00:00
device Cycles / CUDA: Increase maximum image textures on GPU. 2014-05-11 03:38:39 +02:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Fix cycles bug with new transparent shadow code, giving too much volume shadow. 2014-05-15 21:31:58 +02:00
render Move BVHType and shadingsystem enums to top-level of Cycles namespace. 2014-05-19 14:46:57 +03:00
subd Code cleanup: Add -Werror=float-conversion to Cycles 2014-05-03 07:31:46 +10:00
util Move BVHType and shadingsystem enums to top-level of Cycles namespace. 2014-05-19 14:46:57 +03:00
CMakeLists.txt Fix '-Werror=float-conversion' error with gcc < 4.9, for CMake 2014-05-03 10:54:02 +02:00
SConscript CMake/SCons: finish removing MSVC2012 references 2014-05-15 16:16:25 +10:00