blender/intern/audaspace/ffmpeg
Brecht Van Lommel 9a85013692 Merge various small changes from render branch:
* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
  usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
  setting. (not a bugfix exactly but would do display list context switching
  while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
  when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
  mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
  arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-04-15 10:28:32 +00:00
..
AUD_FFMPEGFactory.cpp Audio file loading backend libsndfile! 2009-08-21 19:39:28 +00:00
AUD_FFMPEGFactory.h Audio file loading backend libsndfile! 2009-08-21 19:39:28 +00:00
AUD_FFMPEGReader.cpp Merge various small changes from render branch: 2010-04-15 10:28:32 +00:00
AUD_FFMPEGReader.h Huge new year audio commit! 2010-01-01 05:09:30 +00:00
Makefile Update Makefiles for audaspace. 2009-08-21 22:56:26 +00:00