forked from bartvdbraak/blender
9b1a7b1cb5
Skip premultiplication/de-premultiplication when acquiring display buffer for a byte image. Will make conversion a bit faster also :) |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |