forked from bartvdbraak/blender
67d56eb71e
This commit uses OpenVDB more directly for the voxel remesher, without the extra indirection of copying to a Blender API. This makes the code simpler, shorter, and easier to understand (though I didn't observe any performance improvement). This also removes the rest of the unused and undocumented OpenVDB C API, which was written when Blender's code didn't really use C++, and doesn't serve a purpose anymore. Those features will be implemented as nodes in the future anyway (see D12100). Differential Revision: https://developer.blender.org/D12097
53 lines
1.2 KiB
CMake
53 lines
1.2 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2015, Blender Foundation
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# All rights reserved.
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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.
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../guardedalloc
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)
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set(INC_SYS
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)
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set(SRC
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openvdb_capi.h
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)
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set(LIB
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)
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if(WITH_OPENVDB)
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add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
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list(APPEND INC_SYS
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${OPENVDB_INCLUDE_DIRS}
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)
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list(APPEND SRC
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openvdb_capi.cc
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)
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list(APPEND LIB
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${OPENVDB_LIBRARIES}
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)
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endif()
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blender_add_lib(bf_intern_openvdb "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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