blender/source
Campbell Barton 9bbec84e7e initial support for unicode keyboard input for ghost & blenders WM.
- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
..
blender initial support for unicode keyboard input for ghost & blenders WM. 2011-10-20 05:30:26 +00:00
blenderplayer Update blenderplayer stubs to deal with recent keymaps commit. 2011-10-04 15:21:01 +00:00
creator misc edits 2011-10-20 00:19:21 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine initial support for unicode keyboard input for ghost & blenders WM. 2011-10-20 05:30:26 +00:00
icons
tests pass -noaudio when running blender for various utilities - doc-gen and tests. 2011-10-19 21:55:27 +00:00
CMakeLists.txt
SConscript