blender/intern/cycles/kernel
2012-10-16 10:59:35 +00:00
..
osl Fix for (camera) motion blur changes in Cycles OSL. Compilation was broken due to changed object transform functions. Also added a few missing renderer service implementations for matrix callbacks. 2012-10-16 10:59:35 +00:00
svm Fix for wrong cycles tangent in some cases, was missing transform. 2012-10-13 12:11:01 +00:00
CMakeLists.txt Cycles: fix some update issues with camera motion blur, and do some more work 2012-10-15 21:12:58 +00:00
kernel_accumulate.h Cycles compiler fixes related to OSL changes: 2012-09-06 07:44:49 +00:00
kernel_attribute.h Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard enum typedef and the attribute_standard_name mapping function to util_attribute/util_types headers, so they can properly be used by kernel and render files alike. This should avoid any std C includes which are not available in CUDA. Thanks to Sergey for help! 2012-09-07 11:06:45 +00:00
kernel_bvh.h Cycles: fix some update issues with camera motion blur, and do some more work 2012-10-15 21:12:58 +00:00
kernel_camera.h Cycles: camera motion blur enabled. 2012-10-09 18:37:14 +00:00
kernel_compat_cpu.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
kernel_compat_cuda.h Cycles / CUDA: 2012-05-28 23:51:06 +00:00
kernel_compat_opencl.h Cycles: remove a few usages of double, to fix opencl warnings. 2012-04-30 10:03:13 +00:00
kernel_differential.h code cleanup: spelling 2012-07-16 23:23:33 +00:00
kernel_displace.h Fix for OSL memory leak. The context creation for OSL is now done in the shader_setup_* functions, since it should specific to the sample being worked on. The the context release then happens in the kernel_shader functions after shader evaluation is done. Care has to be taken to ensure the shader_release function is also called in cases where the path integration is cancelled early, this was the main cause for unreleased contexts and subsequent new allocations. 2012-09-05 08:12:22 +00:00
kernel_emission.h Revert "Use one context per OSL thread. Not sure if this actually works, but the simple renderer example in OSL does it this way." 2012-09-04 17:28:36 +00:00
kernel_film.h Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich. 2012-01-26 15:37:33 +00:00
kernel_globals.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
kernel_light.h Cycles: fix some update issues with camera motion blur, and do some more work 2012-10-15 21:12:58 +00:00
kernel_math.h
kernel_montecarlo.h Cycles: Anisotropic BSDF enabled, with tangents now computed from the active UV map. 2012-10-10 13:02:20 +00:00
kernel_object.h Cycles: fix some update issues with camera motion blur, and do some more work 2012-10-15 21:12:58 +00:00
kernel_optimized.cpp style cleanup: block comments 2012-06-09 17:22:52 +00:00
kernel_passes.h Fix #32072: cycles shadow pass gave different results with/without emitting 2012-09-28 13:41:34 +00:00
kernel_path.h Cycles: camera motion blur enabled. 2012-10-09 18:37:14 +00:00
kernel_projection.h style cleanup: block comments 2012-06-09 17:22:52 +00:00
kernel_random.h code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting). 2012-06-09 17:45:22 +00:00
kernel_shader.h Cycles: object motion blur enabled, so in addition to camera motion, moving 2012-10-16 10:48:19 +00:00
kernel_textures.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
kernel_triangle.h Cycles: fix some update issues with camera motion blur, and do some more work 2012-10-15 21:12:58 +00:00
kernel_types.h Cycles: object motion blur enabled, so in addition to camera motion, moving 2012-10-16 10:48:19 +00:00
kernel.cl Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
kernel.cu Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel.h Cycles: Render Passes 2012-01-25 17:23:52 +00:00
SConscript Cycles / CUDA: 2012-05-28 19:49:26 +00:00