forked from bartvdbraak/blender
96e5e1d5f0
- Added vertex_loop_select to bif_editmesh.h (gave a warning) - Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode. |
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.. | ||
blenderhook | ||
converter | ||
expression | ||
gamelogic | ||
gameplayer | ||
ketsji | ||
network | ||
physics/PHY_Physics | ||
rasterizer | ||
scenegraph |