blender/release/scripts/ui/space_buttons.py
Campbell Barton d964808846 made scripts pass the pep8 test (though not fully pep8 yet)
added comment in header to know if a script has been converted or not.
2009-10-31 23:35:56 +00:00

43 lines
1.1 KiB
Python

# This software is distributable under the terms of the GNU
# General Public License (GPL) v2, the text of which can be found at
# http://www.gnu.org/copyleft/gpl.html. Installing, importing or otherwise
# using this module constitutes acceptance of the terms of this License.
# <pep8 compliant>
import bpy
class Buttons_HT_header(bpy.types.Header):
bl_space_type = 'PROPERTIES'
def draw(self, context):
layout = self.layout
so = context.space_data
scene = context.scene
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.itemM("Buttons_MT_view", text="View")
row = layout.row()
row.itemR(so, "buttons_context", expand=True, text="")
row.itemR(scene, "current_frame")
class Buttons_MT_view(bpy.types.Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
so = context.space_data
col = layout.column()
col.itemR(so, "panel_alignment", expand=True)
bpy.types.register(Buttons_HT_header)
bpy.types.register(Buttons_MT_view)