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Brecht Van Lommel 9d260eedeb Fix #32904: strange pattern on subdivided cube with anistropic shader. Now
tangents from generated coordinates are computed per pixel on the fly, avoids
bad interpolation of singularities.
2012-10-17 23:09:12 +00:00
build_files style cleanup: make OSL follow our C style convention. http://wiki.blender.org/index.php/Dev:Doc/CodeStyle 2012-10-17 01:47:37 +00:00
doc * Fix small bug in Python operator example; improved example of modal operator 2012-10-12 18:19:39 +00:00
extern code cleanup: 2012-10-17 04:13:03 +00:00
intern Fix #32904: strange pattern on subdivided cube with anistropic shader. Now 2012-10-17 23:09:12 +00:00
release minor changes 2012-10-17 16:10:04 +00:00
source Maybe hard limmit is good enough. Removing soft limmit for sky turbidity 2012-10-17 20:06:58 +00:00
CMakeLists.txt OSX/cmake: after osl librenew with globals patch, forcing oiio is not longer needed 2012-10-11 10:15:37 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct add option to build without blenders default avi codec. 2012-10-08 02:51:42 +00:00