blender/release/scripts
Sergej Reich 204ec89bff rigidbody: Improve add/remove operators
Now all add/remove operators for rigid body objects and constraints
automatically add objects to the appropriate groups and create groups if they
don't exist yet.

This makes handling rigid bodies easier but doesn't take away functionality.
If users want to handle groups manually they just need to create them before
adding any objects.

The previous behaviour was confusing and was even considered to be a bug since
clicking on rigid body in the physics tab seemed to do nothing.
2013-01-25 06:26:38 +00:00
..
modules fix [#29950] Linked proxy armature object properties can't be edited 2013-01-23 06:09:53 +00:00
presets Added gsoc-2012 collada improvements from bratwurst branch 2013-01-21 13:45:49 +00:00
startup rigidbody: Improve add/remove operators 2013-01-25 06:26:38 +00:00
templates_osl OSL Templates: remove unnecessary stdosl.h include. 2012-12-30 10:37:32 +00:00
templates_py Adding some example for new UIList... 2013-01-05 11:14:35 +00:00