blender/source/gameengine/Physics
2006-01-12 06:30:01 +00:00
..
BlOde applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Bullet renamed some variables to make the timing in the game engine less confusing+minor improvements in this area. 2006-01-12 06:30:01 +00:00
common applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Dummy applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Sumo applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00