forked from bartvdbraak/blender
bcd5d1c9ed
* add some ENV = os.environ's here and there (help those who have msvc toolkit installed) Note for OSX users: check from your config.opts the correct info for the precompiled ftgl lib is used.
78 lines
2.6 KiB
Python
78 lines
2.6 KiB
Python
#!/usr/bin/python
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import sys
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import os
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solid_env = Environment(ENV = os.environ)
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# Import the C flags set in the SConstruct file
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Import ('cflags')
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#Import ('cxxflags')
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#Import ('defines')
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Import ('user_options_dict')
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#defines = ['QHULL', '_LIB']
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defines = ['USE_DOUBLES','QHULL', '_LIB']
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#cflags = []
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cxxflags = []
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if sys.platform=='win32':
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defines += ['WIN32','NDEBUG', '_WINDOWS', '_LIB']
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#cflags += ['/MT', '/W3', '/GX', '/O2', '/Op']
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cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6']
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elif sys.platform=='linux2' or sys.platform=='linux-i386' or sys.platform=='freebsd4' or sys.platform=='freebsd5':
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defines += ['NDEBUG']
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cflags += ['-O2']
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elif sys.platform=='darwin' :
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defines += ['NDEBUG']
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cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math', '-mpowerpc' , '-mtune=G4']
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else:
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print "################################################"
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print
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print "Check if solid builds on your platform correctly"
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print "Add your platform specific defines"
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print "and cflags / cxxflags to the"
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print "extern/solid/SConscript file"
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solid_env.Append (CCFLAGS = cflags)
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solid_env.Append (CPPFLAGS = cxxflags)
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solid_env.Append (CPPDEFINES = defines)
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solid_sources = ['src/DT_C-api.cpp',
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'src/DT_Encounter.cpp',
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'src/DT_Object.cpp',
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'src/DT_RespTable.cpp',
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'src/DT_Scene.cpp']
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convex_sources = ['src/convex/DT_Accuracy.cpp',
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'src/convex/DT_Box.cpp',
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'src/convex/DT_Cone.cpp',
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'src/convex/DT_Convex.cpp',
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'src/convex/DT_Cylinder.cpp',
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'src/convex/DT_Facet.cpp',
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'src/convex/DT_LineSegment.cpp',
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'src/convex/DT_PenDepth.cpp',
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'src/convex/DT_Point.cpp',
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'src/convex/DT_Polyhedron.cpp',
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'src/convex/DT_Polytope.cpp',
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'src/convex/DT_Sphere.cpp',
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'src/convex/DT_Triangle.cpp']
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complex_sources = ['src/complex/DT_BBoxTree.cpp',
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'src/complex/DT_Complex.cpp']
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broad_sources = ['src/broad/BP_C-api.cpp',
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'src/broad/BP_EndpointList.cpp',
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'src/broad/BP_Proxy.cpp',
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'src/broad/BP_Scene.cpp']
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solid_env.Append (CPPPATH = ['include',
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'src',
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'src/broad',
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'src/complex',
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'src/convex',
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'../qhull/include'])
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source_files = solid_sources + convex_sources + complex_sources + broad_sources
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solid_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/extern_solid', source=source_files)
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