forked from bartvdbraak/blender
15dc3d4609
- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though. - Fixes embedded game engine exit. See patch tracker [#29748]. |
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.. | ||
doc | ||
intern | ||
test | ||
CMakeLists.txt | ||
GHOST_C-api.h | ||
GHOST_IEvent.h | ||
GHOST_IEventConsumer.h | ||
GHOST_ISystem.h | ||
GHOST_ISystemPaths.h | ||
GHOST_ITimerTask.h | ||
GHOST_IWindow.h | ||
GHOST_Path-api.h | ||
GHOST_Rect.h | ||
GHOST_Types.h | ||
SConscript |