blender/release/scripts
Miika Hamalainen 9de082dbf4 Dynamic Paint:
* Enabled modifier "Apply" button since it can now be used to apply displacement or output layers to the mesh.
* Default surface output names are now unique in case canvas has multiple surfaces of same type.
* Merged "face aligned" and "non-closed" brush options to a single "Project" toggle, available for "Proximity" brushes.
* Added more icons to user interface selections.
* Increased default proximity distance.
* Set proximity falloff ramp to only affect alpha by default.
* Removed some no longer required render ext. functions.
* Fix: geometry node vertex alpha didn't work unless "Vertex Color Paint/Light" was enabled from material.
2011-09-10 08:55:44 +00:00
..
modules minor edits, pep8 - also correct float -> double promotion for blf. 2011-08-30 10:49:58 +00:00
presets * Merging trunk up to r38981. 2011-08-03 12:44:52 +00:00
startup Dynamic Paint: 2011-09-10 08:55:44 +00:00
templates pep8 edits and change '!= None' to 'is not None' 2011-08-22 09:01:49 +00:00