blender/intern/cycles/util/util_guarded_allocator.h
Sergey Sharybin 008da0ff5e Cycles: Use aligned blender allocator when using guarded allocation
This way we solve possible issues caused by regular allocator not being aware of
some classes preferring 16 bytes alignment needed for SSE to work properly. This
caused random crashes during rendering.

Now we always use aligned allocation in GuardedAllocator which shouldn't be any
measurable performance impact and the code is only used by developers after
defining special symbol, so there is no impact on release builds at all.
2015-06-27 21:07:43 +02:00

87 lines
2.3 KiB
C++

/*
* Copyright 2011-2015 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_GUARDED_ALLOCATOR_H__
#define __UTIL_GUARDED_ALLOCATOR_H__
/* Define this in order to use Blender's guarded allocator to keep
* track of allocated buffers, their sizes and peak memory usage.
*
* This is usually a bad level call, but it's really handy to keep
* track of overall peak memory consumption during the scene
* synchronization step.
*/
#undef WITH_BLENDER_GUARDEDALLOC
#include <memory>
#include "util_types.h"
#ifdef WITH_BLENDER_GUARDEDALLOC
# include "../../guardedalloc/MEM_guardedalloc.h"
#endif
CCL_NAMESPACE_BEGIN
/* Internal use only. */
void util_guarded_mem_alloc(size_t n);
void util_guarded_mem_free(size_t n);
/* Guarded allocator for the use with STL. */
template <typename T>
class GuardedAllocator: public std::allocator<T> {
public:
template<typename _Tp1>
struct rebind {
typedef GuardedAllocator<_Tp1> other;
};
T *allocate(size_t n, const void *hint = 0)
{
util_guarded_mem_alloc(n * sizeof(T));
#ifdef WITH_BLENDER_GUARDEDALLOC
(void)hint;
return (T*)MEM_mallocN_aligned(n * sizeof(T), 16, "Cycles Alloc");
#else
return std::allocator<T>::allocate(n, hint);
#endif
}
void deallocate(T *p, size_t n)
{
util_guarded_mem_free(n * sizeof(T));
#ifdef WITH_BLENDER_GUARDEDALLOC
MEM_freeN((void*)p);
#else
std::allocator<T>::deallocate(p, n);
#endif
}
GuardedAllocator() : std::allocator<T>() { }
GuardedAllocator(const GuardedAllocator &a) : std::allocator<T>(a) { }
template <class U>
GuardedAllocator(const GuardedAllocator<U> &a) : std::allocator<T>(a) { }
~GuardedAllocator() { }
};
/* Get memory usage and peak from the guarded STL allocator. */
size_t util_guarded_get_mem_used(void);
size_t util_guarded_get_mem_peak(void);
CCL_NAMESPACE_END
#endif /* __UTIL_GUARDED_ALLOCATOR_H__ */