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blender
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9fcb7cd520
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Mitchell Stokes
9fcb7cd520
BGE: When applying movement to an object with the Character physics type, use the btKinematicCharacterController's setWalkDirection() instead of moving the physics object ourselves. This reduces issues with tunneling (the character going through other objects).
2012-10-07 19:10:03 +00:00
..
blender
Fix file descriptor leak in BLI_file_ungzip_to_mem and small memleak in wm_window_title.
2012-10-07 15:39:47 +00:00
blenderplayer
Color Management, Stage 2: Switch color pipeline to use OpenColorIO
2012-09-15 10:05:07 +00:00
creator
Boost directories were not properly configured to vc2010.
2012-09-25 15:11:34 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
BGE: When applying movement to an object with the Character physics type, use the btKinematicCharacterController's setWalkDirection() instead of moving the physics object ourselves. This reduces issues with tunneling (the character going through other objects).
2012-10-07 19:10:03 +00:00
icons
tests
pep8 cleanup
2012-09-26 21:19:51 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00