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Brecht Van Lommel a003d87a24 Bugfix for closely zoomed in rotation transform, with the rotation
center far out of the view, gave integer overflow and wrong results,
now uses doubles to avoid the overflow.
2008-02-06 17:29:16 +00:00
bin/.blender Cleaned up some case issues with language files... 2007-07-24 15:24:19 +00:00
blenderplayer CMake: Fix build after nodes changes (including GE linking) 2007-04-09 11:30:06 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config It is now possible to compile a profiling build with mingw+scons. 2008-02-06 01:25:56 +00:00
doc add the option of not installing to scons build system 2007-08-14 20:55:59 +00:00
extern Missed reverting one extra assignment. 2008-02-03 02:09:06 +00:00
intern Bugfix: IK solving could go in infinite loop in SVD decomposition, 2008-02-06 16:45:51 +00:00
po This is patch: [#7823] Improvements for the German translation 2007-11-29 16:56:09 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 == MSVC 7.1 projectfiles == 2008-02-04 19:59:31 +00:00
release Standalone reads a list of scene, start frame, end frame from blend files without having to load them in blender. 2008-01-30 16:16:38 +00:00
source Bugfix for closely zoomed in rotation transform, with the rotation 2008-02-06 17:29:16 +00:00
tools makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there 2008-01-29 23:13:31 +00:00
CMakeLists.txt makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there 2008-01-29 23:13:31 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct * Building with FFMPEG-support on Windows works only for mingw. And those libs are static anyway. 2008-02-04 06:44:13 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse