blender/source/gameengine/Ketsji/KX_PositionInterpolator.cpp
Campbell Barton 3fc2fbc333 style cleanup, use { on newline after function definition.
spelling 'impliment' -> 'implement'
2012-02-25 16:49:59 +00:00

43 lines
1.3 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file gameengine/Ketsji/KX_PositionInterpolator.cpp
* \ingroup ketsji
*/
#include "KX_PositionInterpolator.h"
#include "MT_Point3.h"
#include "KX_IScalarInterpolator.h"
void KX_PositionInterpolator::Execute(float currentTime) const
{
m_target.setValue(m_ipos[0]->GetValue(currentTime),
m_ipos[1]->GetValue(currentTime),
m_ipos[2]->GetValue(currentTime));
}