blender/source/gameengine/Ketsji/BL_Material.cpp
2013-07-02 09:47:22 +00:00

125 lines
2.6 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file gameengine/Ketsji/BL_Material.cpp
* \ingroup ketsji
*/
#include "BL_Material.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_image_types.h"
#include "DNA_mesh_types.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
MTex* getMTexFromMaterial(Material *mat, int index)
{
if (mat && (index >= 0) && (index < MAX_MTEX)) {
return mat->mtex[index];
}
else {
return NULL;
}
}
BL_Material::BL_Material()
{
Initialize();
}
void BL_Material::Initialize()
{
rgb[0] = 0;
rgb[1] = 0;
rgb[2] = 0;
rgb[3] = 0;
IdMode = 0;
ras_mode = 0;
glslmat = 0;
tile = 0;
matname = "NoMaterial";
matcolor[0] = 0.5f;
matcolor[1] = 0.5f;
matcolor[2] = 0.5f;
matcolor[3] = 0.5f;
speccolor[0] = 1.f;
speccolor[1] = 1.f;
speccolor[2] = 1.f;
alphablend = 0;
hard = 50.f;
spec_f = 0.5f;
alpha = 1.f;
emit = 0.f;
material = 0;
memset(&tface, 0, sizeof(tface));
materialindex = 0;
amb=0.5f;
num_enabled = 0;
num_users = 1;
share = false;
int i;
for (i = 0; i < MAXTEX; i++) // :(
{
mapping[i].mapping = 0;
mapping[i].offsets[0] = 0.f;
mapping[i].offsets[1] = 0.f;
mapping[i].offsets[2] = 0.f;
mapping[i].scale[0] = 1.f;
mapping[i].scale[1] = 1.f;
mapping[i].scale[2] = 1.f;
mapping[i].projplane[0] = PROJX;
mapping[i].projplane[1] = PROJY;
mapping[i].projplane[2] = PROJZ;
mapping[i].objconame = "";
mtexname[i] = "NULL";
imageId[i]="NULL";
flag[i] = 0;
texname[i] = "NULL";
tilexrep[i] = 1;
tileyrep[i] = 1;
color_blend[i] = 1.f;
blend_mode[i] = 0;
img[i] = 0;
cubemap[i] = 0;
}
}
void BL_Material::SetSharedMaterial(bool v)
{
if ((v && num_users == -1) || num_users > 1 )
share = true;
else
share = false;
}
bool BL_Material::IsShared()
{
return share;
}
void BL_Material::SetUsers(int num)
{
num_users = num;
}